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News Documentation Who is online Intermud 3 Downloads |
A list of frequently asked questions: GENERAL QUESTIONS Q: Way Of The Force eh? A: Most things on this mud have to do with 'using the Force', which should tell that this mud uses a universe based on StarWars According to many who played for long enough to get an impression of the mud, it is the first StarWars mud they played where using the Force really makes sense, and the system of Force techniques is quite addictive. see 'help force' for more information. Q: So what about planet x from the movies or books, is it there? A: Usually not, in a few cases it is. We use a timeline far after the movies and most books, and the StarWars universe as created by George Lucas serves as backstory and inspiration, but few if any of the places and characters from it will appear on the mud. There where they do it is in a historic context. This mud is fan fiction, not an attempt to retell the existing StarWars stories in a mud. Q: So what StarWars things do you have then? A: We have Jedi and Sith and the Force, and the rules of physics and behavior try to immitate the StarWars universe. Much of the playing here concerns the Force and how it is used, and how and for what you use it is the most important aspect for your possibilities to become one of the Jedi or Sith. PLAYING RELATED QUESTIONS Q: Can I get the prompt to display my health? A: prompt '%h> ' will do this. Note the single quotes, they will make sure spaces in your prompt definition will work correctly. It is suggested you turn off hfrep when using health display in your prompt because a new prompt will be displayed whenever your health or force changes when you have %h in your prompt. A: How to find things I can kill? A: Use the consider and query commands. Consider only works reliably for the first 4 levels, after that it usually underestimates you and will say that you can't kill things while in reality they are quite good kills. Consider does not have any cost for usage. The query command uses force points, but gives you a lot more, and more accurate information. You will have to train using this command because it is strongly skill based, and you'll have to learn to judge the output of the query command. Q: Is there a way to see how much experience I am getting from things? A: Usually not beforehand, tho the query command can give you an indication. When you add a %x to your prompt, it will display any xp difference since the last time a prompt was displayed. Q: Is there a 'wimpy' feature? A: Yes, use 'charsetup' or the wimpy command to enable it. The default when enabled is to flee when you get below 20% of your max hitpoints. The wimpy command allows you to change the percentage, but setting it higher then 20% will come at an XP penalty, see the score -v command for how big this penalty is. See help wimpy for more information. Q: Can I save my equipment when I quit? A: Everything in your inventory is saved for now. This will change somewhat in the future (there will be a fee for this) Q: Does this place reboot or otherwise destroy my stored equipment? A: No Q: Is there an autoloot function? A: No Soon you will be able to buy a droid that can do auto looting for you. Q: How about teaming? A: There is an easy to use yet quite advanced teaming/party system here. Note that wimpy mode works differently when teaming, see help team for more information. Q: How do I become a Jedi? A: Do good, get strong, get experienced, and maybe someday a Jedi Master will ask you to become his or her apprentice. There is no use in seeking out the Jedi, they will find you. Q: How do I become a Sith? A: Do evil, for the rest see 'How do I become a Jedi' Q: How does that transporter on Zone work? A: Enter it, and press (or push) the button for the Zone you desire. Q: How do I get that damn singer to help me? A: The singer can do a few things for you: 'say singer, help' or 'ask singer for help': This will make the singer enhance your healing for a while 'say singer tell about This will make the singer explain about a subject. Ask him about subjects to get a list of all subjects he knows something about. Q: Can I change my default login location? A: No, you will always login where you left last time. If you are lost and want to return to a starting point, use the recall command. TECHNICAL AND MISC QUESTIONS Q: Does this mud support ansi colours? A: Yes, use 'charsetup' to enable it, and use the 'colour' command to configure colours for different uses. Q: What makes this thing run? A: DGD 1.2p4 with networking kit, with on top a 'kernel' and 'system' library mostly witten by Aidil. On top of that runs a heavily modified and partially rewritten derivate of the Kobra mudlib, which in turn is a heavily modified derivate of the ancient lpmud 2.4.5 lib. Besides work by Aidil, Kalten, Serena and Izz, the lib also uses the work from Tenser, Thufir, Exodor, Camelot and some others from Kobra (kobramud.org) Q: Do you need coders? builders? A: We need people with a lot of experience with both DGD kernel development and lpmud derived libs. We are currently not needing builders, but if you are interested in doing some research into theme related issues for us that would be more then welcome, please contact Aidil in-game either by tells or by mail for more information. |
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